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At Drupalcon Paris, Roy Scholten (yoroy) kept an amazing journal of notes from the sessions he attended, combined with illustrations that focused on noteworthy themes being presented by the speakers. I thought this was a really cool way to capture the essence of a session and kind of linger over and focus on the ideas that stuck with you. In that spirit I drew the following at a personal moment during Dries' keynote in Drupalcon San Francisco. While I am nowhere near Roy's talent as an artist, I think it manages to capture the moment.
We’ve been looking forward to DrupalCon Copenhagen for so long, it’s hard to believe that it’s less than a month away! In addition to all the sessions, training, code sprints, and other great content you’d expect from an international Drupal conference, this year's European DrupalCon should also be one of the most fun yet; as mortendk, one of the conference's organizers (and bona fide Drupal rock star) puts it, this August 23-27th, something will be awesome in the state of Denmark.
Palantir’s contingent to DrupalCon Copenhagen will include George DeMet (gdemet), Tiffany Farriss (farriss), Larry Garfield (Crell) and Ken Rickard (agentrickard). As usual we’ll be presenting and participating in a number of sessions:
Consider the devices that we use to interact with the Web. Most of the time we use a mouse, keyboard and screen. Sometimes we use small touch-sensitive screens on a phone. Our notebook computers usually have smallish screens. Sometimes we view the Web on large or very large screens. Or use completely different devices like the iPad and video game consoles.
There is an extremely wide range of devices and screen resolutions that we regularly use to interact with the Web.
Now I might be slightly biased because I'm a UX designer, but I believe that wireframes are the foundation of any website project. You might be asking, "But what about the tasklist, features, and requirements of the project? Aren't those the true foundation?" Well, yes, but in my experiece, the true tasks, features and requirements are revealed through the creation and iteration process of wireframing. The great news is with a thoroughly explored and developed set of wireframes a project can begin with a clearly defined destination on the road to success.
